A downloadable game for Windows
You have to put enough metal into your escape device to finish its construction. You fend of strange monsters, and scavenge weapons.
In this game I thought about the mechanics possible when you have some features trigger multiple actions. I tried to encourage the player to consider twice before firing their weapon, because it would also change the environment, and use some metal. When collecting metal the player also exchanges their weapon, which affects strategy, as the different guns use a different amount of metal and have a different range.
Created In Game-Maker; All sounds were created by me
Intended to be ran on windows
Created solely by myself: Steve